Ilium is just Omega with expensive shoes. 'Now I'll show you what a REAL Spectre can do!' Blue Suns Commanders, soldiers with three thick layers of protection (shields, armor, and health) who wield BFGs such as Claymore shotguns or Revenant light machine guns as weapons. Mecha-Mooks: They employ some robots to fight for them. Logitech g hub not detecting mouse. Vasir is easily one of my more favourite characters, and easily my favourite boss fight, was definately different seeing biotic charge from the other side. Fun run 3 multiplayer game. I lost track of where she went a number of times during the fight, she's also got a lot of bold confidence and a very strong personality, even for a bit character.
Playing Mass Effect 2 I had this profound feeling of being overdressed the whole time.Much like when I was little and my mom would make me wear a jacket and tie for our family christmas parties every year. All my cousins would show up in like a sweatshirt and jeans. Everyone made funna me for being all dressed up, every year!
In ME 1 everyone wore body armor so I figured, 'okay. everyone's doing it, I guess I have to also.' But why in ME2 (when other crew members get to wear regular 'futurey' clothing) are we still trapped in head to toe, full body armor?
I understand that it saves Bioware having to make that many more models to fit to a male and female shepard. I also understand a soldier, sentinel etc wearing this armor. Nevertheless I feel that if Miranda can prance around in latex, and Jack can just wear like. what. suspenders?- that it's safe to say biotics and such should be able to wear lighter armor, so we can vary up the styles of our character.
In short: It's clear from the type of people we have in our group, that it doesn't take full body armor to save the day. So why force us to wear it?
To quote my friend Serge from Beverly Hills Cop Three, I feel my (armor) should adhere to 'the three P's: Protection, prestige, and pretty!'
I wanna look good when I'm saving the universe, dammit!
Heck,
Heck,
getting new clothing/armor in an rpg is always a huge part of the fun.
Tela Vasir Armory
I know that this is a slightly different style of rpg, but I think a lot of us would still appreciate not having to be in full battle gear, if our class isn't a heavy armor-type of class.
Tela Vasir Armor Of God
Tela Vasir Armored
Any thoughts?Playing Mass Effect 2 I had this profound feeling of being overdressed the whole time.
Much like when I was little and my mom would make me wear a jacket and tie for our family christmas parties every year. All my cousins would show up in like a sweatshirt and jeans. Everyone made funna me for being all dressed up, every year!
In ME 1 everyone wore body armor so I figured, 'okay. everyone's doing it, I guess I have to also.' But why in ME2 (when other crew members get to wear regular 'futurey' clothing) are we still trapped in head to toe, full body armor?
I understand that it saves Bioware having to make that many more models to fit to a male and female shepard. I also understand a soldier, sentinel etc wearing this armor. Nevertheless I feel that if Miranda can prance around in latex, and Jack can just wear like. what. suspenders?- that it's safe to say biotics and such should be able to wear lighter armor, so we can vary up the styles of our character.
In short: It's clear from the type of people we have in our group, that it doesn't take full body armor to save the day. So why force us to wear it?
To quote my friend Serge from Beverly Hills Cop Three, I feel my (armor) should adhere to 'the three P's: Protection, prestige, and pretty!' I wanna look good when I'm saving the universe, dammit!
Heck, getting new clothing/armor in an rpg is always a huge part of the fun.
Much like when I was little and my mom would make me wear a jacket and tie for our family christmas parties every year. All my cousins would show up in like a sweatshirt and jeans. Everyone made funna me for being all dressed up, every year!
In ME 1 everyone wore body armor so I figured, 'okay. everyone's doing it, I guess I have to also.' But why in ME2 (when other crew members get to wear regular 'futurey' clothing) are we still trapped in head to toe, full body armor?
I understand that it saves Bioware having to make that many more models to fit to a male and female shepard. I also understand a soldier, sentinel etc wearing this armor. Nevertheless I feel that if Miranda can prance around in latex, and Jack can just wear like. what. suspenders?- that it's safe to say biotics and such should be able to wear lighter armor, so we can vary up the styles of our character.
In short: It's clear from the type of people we have in our group, that it doesn't take full body armor to save the day. So why force us to wear it?
To quote my friend Serge from Beverly Hills Cop Three, I feel my (armor) should adhere to 'the three P's: Protection, prestige, and pretty!' I wanna look good when I'm saving the universe, dammit!
Heck, getting new clothing/armor in an rpg is always a huge part of the fun.